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Replace default notifications

Triggered after notifying player client side

Event

AddEventHandler("robberies_creator:notify", function(message, uncoloredMessage)

end)

Parameters

Name Data Type Description
message string Message of the notification
uncoloredMessage string Message of the notification but without ~r~, ~g~, etc.

Example

RegisterNetEvent("robberies_creator:framework:ready", function() 
    -- Disables the default script notification (otherwise there would be 2 notifications)
    exports["robberies_creator"]:disableScriptEvent("robberies_creator:notify")
end)

RegisterNetEvent("robberies_creator:notify", function(message, uncoloredMessage)
    TriggerEvent("external_script:notify", message)

    -- OR if you DON'T want ~r~, ~g~ you can use 
    --TriggerEvent("external_script:notify", uncoloredMessage)
end)

Where to insert the code?

You can place it in the file integrations/cl_integrations.lua of the script, at the bottom of the file on new lines