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Sold in boat

Triggered after a player sells to in boat (for each item sold)

Event

RegisterNetEvent("advanced_drugs_creator:boat:soldItem", function(playerId, drugName, drugQuantity, totalDrugPrice)

end)

Parameters

Name Data Type Description
playerId int Player server ID
drugName string Item ID of the drug just sold
drugQuantity int Item quantity sold
totalDrugPrice int Total money that the player received

Example

RegisterNetEvent("advanced_drugs_creator:boat:soldItem", function(playerId, drugName, drugQuantity, totalDrugPrice)
    local xPlayer = ESX.GetPlayerFromId(playerId)

    local random = math.random(1, 2)

    if(drugName == "weed" and random == 1) then
        xPlayer.addInventoryItem("weed", 3)

        xPlayer.showNotification("Here you have 3 bonus weed")
    end
end)